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UAV-ON: A Benchmark for Open-World Object Goal Navigation with Aerial Agents

  • Jianqiang Xiao
  • , Yuexuan Sun
  • , Yixin Shao
  • , Boxi Gan
  • , Rongqiang Liu
  • , Yanjin Wu
  • , Weili Guan
  • , Xiang Deng*
  • *Corresponding author for this work
  • Harbin Institute of Technology Shenzhen

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Aerial navigation is a fundamental yet underexplored capability in embodied intelligence, enabling agents to operate in large-scale, unstructured environments where traditional navigation paradigms fall short. However, most existing research follows the Vision-and-Language Navigation (VLN) paradigm, which heavily depends on sequential linguistic instructions, limiting its scalability and autonomy. To address this gap, we introduce UAV-ON, a benchmark for large-scale Object Goal Navigation (ObjectNav) by aerial agents in open-world environments, where agents operate based on high-level semantic goals without relying on detailed instructional guidance as in VLN. UAV-ON comprises 14 high-fidelity Unreal Engine environments with diverse semantic regions and complex spatial layouts, covering urban, natural, and mixed-use settings. It defines 1270 annotated target objects, each characterized by an instance-level instruction that encodes category, physical footprint, and visual descriptors, allowing grounded reasoning. These instructions serve as semantic goals, introducing realistic ambiguity and complex reasoning challenges for aerial agents. To evaluate the benchmark, we implement several baseline methods, including Aerial ObjectNav Agent (AOA)-a modular policy that integrates instruction semantics with egocentric observations for long-horizon, goal-directed exploration. Empirical results show that all baselines struggle in this setting, highlighting the compounded challenges of aerial navigation and semantic goal grounding. UAV-ON aims to advance research on scalable UAV autonomy driven by semantic goal descriptions in complex real-world environments. Our benchmark and code are available at: https://github.com/Kyaren/UAV_ON.

Original languageEnglish
Title of host publicationMM 2025 - Proceedings of the 33rd ACM International Conference on Multimedia, Co-Located with MM 2025
PublisherAssociation for Computing Machinery, Inc
Pages13023-13029
Number of pages7
ISBN (Electronic)9798400720352
DOIs
StatePublished - 27 Oct 2025
Externally publishedYes
Event33rd ACM International Conference on Multimedia, MM 2025 - Dublin, Ireland
Duration: 27 Oct 202531 Oct 2025

Publication series

NameMM 2025 - Proceedings of the 33rd ACM International Conference on Multimedia, Co-Located with MM 2025

Conference

Conference33rd ACM International Conference on Multimedia, MM 2025
Country/TerritoryIreland
CityDublin
Period27/10/2531/10/25

Keywords

  • aerial embodied AI
  • object goal navigation
  • zero-shot planning

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