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Tele-Aloha: A Telepresence System with Low-budget and High-authenticity Using Sparse RGB Cameras

  • Hanzhang Tu
  • , Ruizhi Shao
  • , Xue Dong
  • , Shunyuan Zheng
  • , Hao Zhang
  • , Lili Chen
  • , Meili Wang
  • , Wenyu Li
  • , Siyan Ma
  • , Shengping Zhang
  • , Boyao Zhou*
  • , Yebin Liu*
  • *Corresponding author for this work
  • Tsinghua University
  • Boe Technology Group
  • Harbin Institute of Technology Weihai

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

In this paper, we present a low-budget and high-authenticity bidirectional telepresence system, Tele-Aloha, targeting peer-to-peer communication scenarios. Compared to previous systems, Tele-Aloha utilizes only four sparse RGB cameras, one consumer-grade GPU, and one autostereoscopic screen to achieve high-resolution (2048x2048), real-time (30 fps), low-latency (less than 150ms) and robust distant communication. As the core of Tele-Aloha, we propose an efficient novel view synthesis algorithm for upper-body. Firstly, we design a cascaded disparity estimator for obtaining a robust geometry cue. Additionally a neural rasterizer via Gaussian Splatting is introduced to project latent features onto target view and to decode them into a reduced resolution. Further, given the high-quality captured data, we leverage weighted blending mechanism to refine the decoded image into the final resolution of 2K. Exploiting world-leading autostereoscopic display and low-latency iris tracking, users are able to experience a strong three-dimensional sense even without any wearable head-mounted display device. Altogether, our telepresence system demonstrates the sense of co-presence in real-life experiments, inspiring the next generation of communication.

Original languageEnglish
Title of host publicationProceedings - SIGGRAPH 2024 Conference Papers
EditorsStephen N. Spencer
PublisherAssociation for Computing Machinery, Inc
ISBN (Electronic)9798400705250
DOIs
StatePublished - 13 Jul 2024
Externally publishedYes
Event2024 Special Interest Group on Computer Graphics and Interactive Techniques Conference - Conference Papers, SIGGRAPH 2024 - Denver, United States
Duration: 28 Jul 20241 Aug 2024

Publication series

NameProceedings - SIGGRAPH 2024 Conference Papers

Conference

Conference2024 Special Interest Group on Computer Graphics and Interactive Techniques Conference - Conference Papers, SIGGRAPH 2024
Country/TerritoryUnited States
CityDenver
Period28/07/241/08/24

Keywords

  • human performance rendering
  • real-time free-view synthesis
  • telecommunication
  • telepresence
  • videoconferencing

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