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Study on general model of special effect simulation

  • Shaobin Sun*
  • , Kuanquan Wang
  • , Renyou Zhang
  • *Corresponding author for this work
  • School of Computer Science and Technology, Harbin Institute of Technology
  • Bengbu Tank Institute

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Warfare simulation needs to render a realistic virtual 3D battlefield environment efficiently to ensure the authenticity and real-time interaction. However, modeling special phenomena which are common in battlefield environment has proved difficult with the existing techniques of computer graphics. A method for special effect modeling and simulation by using particle system is proposed. Based on detailed discussion on the theory of particle system, the general particle system model for special effect simulation is designed, and its concrete implementation is presented. By capturing common features of various effects and carefully structuring into the model composition, the model can be reuse in different effects simulation with little modification, making it an efficient way to create various convincing special effects in virtual battlefield environment. With its flexibility, the model is easy to manipulate and implement. Its Level of Detail can be easily adjusted. Finally, concrete special effects simulation examples by using the model are also given to test its efficiency.

Original languageEnglish
Title of host publicationProceedings - 2010 3rd IEEE International Conference on Computer Science and Information Technology, ICCSIT 2010
Pages351-355
Number of pages5
DOIs
StatePublished - 2010
Externally publishedYes
Event2010 3rd IEEE International Conference on Computer Science and Information Technology, ICCSIT 2010 - Chengdu, China
Duration: 9 Jul 201011 Jul 2010

Publication series

NameProceedings - 2010 3rd IEEE International Conference on Computer Science and Information Technology, ICCSIT 2010
Volume9

Conference

Conference2010 3rd IEEE International Conference on Computer Science and Information Technology, ICCSIT 2010
Country/TerritoryChina
CityChengdu
Period9/07/1011/07/10

Keywords

  • Explosion simulation
  • General model
  • Level of detai
  • Particle system
  • Smoke simulation
  • Special effects

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