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Study on agent model of computer generated forces

  • Shaobin Sun*
  • , Kuanquan Wang
  • , Renyou Zhang
  • , Xuehua Lin
  • *Corresponding author for this work
  • School of Computer Science and Technology, Harbin Institute of Technology
  • Bengbu Tank Institute

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

The purpose of this paper is to develop a composite agent model for computer generated forces. Based on the analysis and modeling on real force operation, a hierarchically structured CGF agent model was proposed. The model clearly draws the separation between the knowledge base and the functional part, while preserving the hierarchical structure of the model. The hierarchically structured levels of knowledge were not only constructed using the concepts of the lower levels, but they were also used to trigger activities at lower levels.The multi-stages control unit combines patterns of behavior with explicit planning facilities. Patterns of behavior allow CGF to react quickly and flexibly to changes in its environment.They are also building block of CGF plan. The model are able to plan activities and execute them within a framework designed to support devolved planning and execution of high level tasks in a manner similar to that found in military command structures.

Original languageEnglish
Title of host publication2010 International Conference on Display and Photonics
DOIs
StatePublished - 2010
Externally publishedYes
Event2010 International Conference on Display and Photonics - Nanjing, China
Duration: 12 Jul 201013 Jul 2010

Publication series

NameProceedings of SPIE - The International Society for Optical Engineering
Volume7749
ISSN (Print)0277-786X

Conference

Conference2010 International Conference on Display and Photonics
Country/TerritoryChina
CityNanjing
Period12/07/1013/07/10

Keywords

  • Computer generated force
  • Hierarchical tasks network
  • Multi-agent systems
  • Patterns of behavior
  • Warfare simulation

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