Strategic Learning for Disturbance Rejection in Multi-Agent Systems: Nash and Minmax in Graphical Games

  • Xinyang Wang
  • , Martin Guay
  • , Shimin Wang
  • , Hongwei Zhang*
  • *Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Abstract

This article investigates the optimal control problem with disturbance rejection for discrete-time multi-agent systems under cooperative and non-cooperative graphical games frameworks. Given the practical challenges of obtaining accurate models, Q-function-based policy iteration methods are proposed to seek the Nash equilibrium solution for the cooperative graphical game and the distributed minmax solution for the non-cooperative graphical game. To implement these methods online, two reinforcement learning frameworks are developed, an actor-disturber-critic structure for the cooperative graphical game and an actor-adversary-disturber-critic structure for the non-cooperative graphical game. The stability of the proposed methods is rigorously analyzed, and simulation results are provided to illustrate the effectiveness of the proposed methods.

Original languageEnglish
Pages (from-to)585-601
Number of pages17
JournalInternational Journal of Robust and Nonlinear Control
Volume36
Issue number2
DOIs
StatePublished - 25 Jan 2026
Externally publishedYes

Keywords

  • Nash equilibrium
  • disturbance rejection
  • multi-agent system
  • reinforcement learning

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