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Semi-tensor product approach to networked evolutionary games

  • Daizhan Cheng*
  • , Hongsheng Qi
  • , Fehuang He
  • , Tingting Xu
  • , Hairong Dong
  • *Corresponding author for this work
  • CAS - Academy of Mathematics and System Sciences
  • School of Astronautics, Harbin Institute of Technology
  • Beijing Jiaotong University

Research output: Contribution to journalArticlepeer-review

Abstract

In this paper a comprehensive introduction for modeling and control of networked evolutionary games (NEGs) via semi-tensor product (STP) approach is presented. First, we review the mathematical model of an NEG, which consists of three ingredients: network graph, fundamental network game, and strategy updating rule. Three kinds of network graphs are considered, which are i) undirected graph for symmetric games; ii) directed graph for asymmetric games, and iii) d-directed graph for symmetric games with partial neighborhood information. Three kinds of fundamental evolutionary games (FEGs) are discussed, which are i) two strategies and symmetric (S-2); ii) two strategies and asymmetric (A-2); and iii) three strategies and symmetric (S-3). Three strategy updating rules (SUR) are introduced, which are i) Unconditional Imitation (UI); ii) Fermi Rule(FR); iii) Myopic Best Response Adjustment Rule (MBRA). First, we review the fundamental evolutionary equation (FEE) and use it to construct network profile dynamics (NPD)of NEGs. To show how the dynamics of an NEG can be modeled as a discrete time dynamics within an algebraic state space, the fundamental evolutionary equation (FEE) of each player is discussed. Using FEEs, the network strategy profile dynamics (NSPD) is built by providing efficient algorithms. Finally, we consider three more complicated NEGs: i) NEG with different length historical information, ii) NEG with multi-species, and iii) NEG with time-varying payoffs. In all the cases, formulas are provided to construct the corresponding NSPDs. Using these NSPDs, certain properties are explored. Examples are presented to demonstrate the model constructing method, analysis and control design technique, and to reveal certain dynamic behaviors of NEGs.

Original languageEnglish
Pages (from-to)198-214
Number of pages17
JournalControl Theory and Technology
Volume12
Issue number2
DOIs
StatePublished - May 2014
Externally publishedYes

Keywords

  • Fundamental evolutionary equation
  • Homogeneous/heterogeneous NEG
  • Networked evolutionary game
  • Semi-tensor product of matrices
  • Strategy profile dynamics

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