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Research on simulation training system of immersive substation based on virtual reality

  • Xiaohui Liao*
  • , Hao Wang
  • , Jinliang Niu
  • , Jingbo Xiao
  • , Chuan Liu
  • *Corresponding author for this work
  • Zhengzhou University
  • Ministry of Water Resources, P.R. China

Research output: Contribution to journalConference articlepeer-review

Abstract

Virtual reality technology has been widely used by constructing a virtual space to simulate and restore the real world. The system uses 3ds MAX and Unity3D software to establish a 500kV substation virtual simulation system. The system completely establishes the 3D models of primary and secondary equipment of 500kV substations, and truly restores the overall layout of the substations. At the same time, the Unity3D engine, VR technology and interactive equipment are used at the same time to make this system able to provide trainees with an immersive training experience, which is more realistic than the application over the same period. The system completes the realization of substation training, station roaming and fault simulation functions, including substation equipment technical parameter display and synchronous voice introduction, interface design, basic operation, and fault phenomenon simulation; the infrastructure of the system is developed well and has strong expandability, which lays a foundation for subsequent function development. This system satisfies the substation training needs and can be used for related staff training of substations and to help students in electrical major to gain cognitive learning.

Original languageEnglish
Article number012112
JournalIOP Conference Series: Materials Science and Engineering
Volume486
Issue number1
DOIs
StatePublished - 2019
Externally publishedYes
Event2019 4th Asia Conference on Power and Electrical Engineering, ACPEE 2019 - Hangzhou, China
Duration: 28 Mar 201931 Mar 2019

Keywords

  • 3ds MAX modeling
  • Fault simulation
  • Immersive virtual reality
  • Simulation training
  • Substation

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