Abstract
Virtual reality technology has been widely used by constructing a virtual space to simulate and restore the real world. The system uses 3ds MAX and Unity3D software to establish a 500kV substation virtual simulation system. The system completely establishes the 3D models of primary and secondary equipment of 500kV substations, and truly restores the overall layout of the substations. At the same time, the Unity3D engine, VR technology and interactive equipment are used at the same time to make this system able to provide trainees with an immersive training experience, which is more realistic than the application over the same period. The system completes the realization of substation training, station roaming and fault simulation functions, including substation equipment technical parameter display and synchronous voice introduction, interface design, basic operation, and fault phenomenon simulation; the infrastructure of the system is developed well and has strong expandability, which lays a foundation for subsequent function development. This system satisfies the substation training needs and can be used for related staff training of substations and to help students in electrical major to gain cognitive learning.
| Original language | English |
|---|---|
| Article number | 012112 |
| Journal | IOP Conference Series: Materials Science and Engineering |
| Volume | 486 |
| Issue number | 1 |
| DOIs | |
| State | Published - 2019 |
| Externally published | Yes |
| Event | 2019 4th Asia Conference on Power and Electrical Engineering, ACPEE 2019 - Hangzhou, China Duration: 28 Mar 2019 → 31 Mar 2019 |
Keywords
- 3ds MAX modeling
- Fault simulation
- Immersive virtual reality
- Simulation training
- Substation
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