@inproceedings{9eb19385b727432aa649045e496d2ca8,
title = "Portalware: Exploring Free-Hand AR Drawing with a Dual-Display Smartphone-Wearable Paradigm",
abstract = "Free-hand interaction enables users to directly create artistic augmented reality content using a smartphone, but lacks natural spatial depth information due to the small 2D display's limited visual feedback. Through an autobiographical design process, three authors explored free-hand drawing over a total of 14 weeks. During this process, they expanded the design space from a single-display smartphone format to a dual-display smartphone-wearable format (Portalware). This new configuration extends the virtual content from a smartphone to a wearable display and enables multi-display free-hand interactions. The authors documented experiences where 1) the display extends the smartphone's canvas perceptually, allowing the authors to work beyond the smartphone screen view; 2) the additional perspective mitigates the difficulties of depth perception and improves the usability of direct free-hand manipulation; 3) the wearable use cases depend on the nature of the drawing, such as: replicating physical objects, {"}in-situ{"}mixed reality pieces, and multi-planar drawings.",
keywords = "augmented reality, autobiographical design, free-hand drawing, wearable",
author = "Jing Qian and Tongyu Zhou and Meredith Young-Ng and Jiaju Ma and Angel Cheung and Xiangyu Li and Ian Gonsher and Jeff Huang",
note = "Publisher Copyright: {\textcopyright} 2021 ACM.; 2021 ACM Designing Interactive Systems Conference: Nowhere and Everywhere, DIS 2021 ; Conference date: 28-06-2021 Through 02-07-2021",
year = "2021",
month = jun,
day = "28",
doi = "10.1145/3461778.3462098",
language = "英语",
series = "DIS 2021 - Proceedings of the 2021 ACM Designing Interactive Systems Conference: Nowhere and Everywhere",
publisher = "Association for Computing Machinery, Inc",
pages = "205--219",
booktitle = "DIS 2021 - Proceedings of the 2021 ACM Designing Interactive Systems Conference",
}