Abstract
A method based on meta-model is proposed to meet the spectral multi-resolution model transformation with the increasing requirement of battlefield environmental multi-resolution model. At first the battlefield environment to be simulated is disaggregated to variable factors, and the makeup of battlefield environment model is listed as the 5 interface classes between battlefield environment and the military simulation entities. Then these factors are constructed by hierarchical meta-models according to the reference framework of battlefield environment meta-modeling. At last, Backus Naur Form (BNF) is used to implement the environmental meta-models and spectral multi-resolution models are implemented by aggregating the same node of these meta-models. The consistency is maintained between these battlefield environmental models.
| Original language | English |
|---|---|
| Pages (from-to) | 339-343 |
| Number of pages | 5 |
| Journal | Jiangsu Daxue Xuebao (Ziran Kexue Ban) / Journal of Jiangsu University (Natural Science Edition) |
| Volume | 29 |
| Issue number | 4 |
| State | Published - Jul 2008 |
| Externally published | Yes |
Keywords
- Aggregates
- Environmental impact
- Hierarchical systems
- Metadata
- Simulation
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