TY - GEN
T1 - Generating Visual Spatial Description via Holistic 3D Scene Understanding
AU - Zhao, Yu
AU - Fei, Hao
AU - Ji, Wei
AU - Wei, Jianguo
AU - Zhang, Meishan
AU - Zhang, Min
AU - Chua, Tat Seng
N1 - Publisher Copyright:
© 2023 Association for Computational Linguistics.
PY - 2023
Y1 - 2023
N2 - Visual spatial description (VSD) aims to generate texts that describe the spatial relations of the given objects within images. Existing VSD work merely models the 2D geometrical vision features, thus inevitably falling prey to the problem of skewed spatial understanding of target objects. In this work, we investigate the incorporation of 3D scene features for VSD. With an external 3D scene extractor, we obtain the 3D objects and scene features for input images, based on which we construct a target object-centered 3D spatial scene graph (GO3DS2G), such that we model the spatial semantics of target objects within the holistic 3D scenes. Besides, we propose a scene subgraph selecting mechanism, sampling topologically-diverse subgraphs from GO3D-S2G, where the diverse local structure features are navigated to yield spatially-diversified text generation. Experimental results on two VSD datasets demonstrate that our framework outperforms the baselines significantly, especially improving on the cases with complex visual spatial relations. Meanwhile, our method can produce more spatially-diversified generation. Code is available at https://github.com/zhaoyucs/VSD.
AB - Visual spatial description (VSD) aims to generate texts that describe the spatial relations of the given objects within images. Existing VSD work merely models the 2D geometrical vision features, thus inevitably falling prey to the problem of skewed spatial understanding of target objects. In this work, we investigate the incorporation of 3D scene features for VSD. With an external 3D scene extractor, we obtain the 3D objects and scene features for input images, based on which we construct a target object-centered 3D spatial scene graph (GO3DS2G), such that we model the spatial semantics of target objects within the holistic 3D scenes. Besides, we propose a scene subgraph selecting mechanism, sampling topologically-diverse subgraphs from GO3D-S2G, where the diverse local structure features are navigated to yield spatially-diversified text generation. Experimental results on two VSD datasets demonstrate that our framework outperforms the baselines significantly, especially improving on the cases with complex visual spatial relations. Meanwhile, our method can produce more spatially-diversified generation. Code is available at https://github.com/zhaoyucs/VSD.
UR - https://www.scopus.com/pages/publications/85167959087
U2 - 10.18653/v1/2023.acl-long.442
DO - 10.18653/v1/2023.acl-long.442
M3 - 会议稿件
AN - SCOPUS:85167959087
T3 - Proceedings of the Annual Meeting of the Association for Computational Linguistics
SP - 7960
EP - 7977
BT - Long Papers
PB - Association for Computational Linguistics (ACL)
T2 - 61st Annual Meeting of the Association for Computational Linguistics, ACL 2023
Y2 - 9 July 2023 through 14 July 2023
ER -