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Gaming simulation for public crisis management: The case of Songhua River Pollution

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Learning from the past is how people gain experiences and correct mistakes. A major disaster like the 2005 Songhua River Pollution provides valuable background and information for the government and the public to find out what had gone wrong, what could have been done better, and how to prevent such crisis from occurring in the future. In this paper, we employ the gaming simulation technique to allow participants to manage a simulated public crisis. Actor analysis is performed to identify relevant actors in the Songhua River Pollution Crisis. We also outline the framework and procedures to conduct the gaming simulation.

Original languageEnglish
Title of host publicationProceedings of 2007 International Conference on Management Science and Engineering, ICMSE'07 (14th)
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages46-51
Number of pages6
ISBN (Print)9787883580805
DOIs
StatePublished - 2007
Event2007 International Conference on Management Science and Engineering, ICMSE'07 - Harbin, China
Duration: 20 Aug 200722 Aug 2007

Publication series

NameProceedings of 2007 International Conference on Management Science and Engineering, ICMSE'07 (14th)

Conference

Conference2007 International Conference on Management Science and Engineering, ICMSE'07
Country/TerritoryChina
CityHarbin
Period20/08/0722/08/07

Keywords

  • Actor analysis
  • Gaming simulation
  • Public crisis management
  • Water pollution

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