Skip to main navigation Skip to search Skip to main content

Enhanced Equilibria-Solving via Private Information Pre-Branch Structure in Adversarial Team Games

  • Chen Qiu
  • , Haobo Fu
  • , Kai Li
  • , Jiajia Zhang
  • , Xuan Wang*
  • *Corresponding author for this work
  • School of Computer Science and Technology, Harbin Institute of Technology
  • Tencent
  • CAS - Institute of Automation
  • University of Chinese Academy of Sciences

Research output: Contribution to journalConference articlepeer-review

Abstract

In ex ante coordinated adversarial team games (ATGs), a team competes against an adversary, and team members can only coordinate their strategies before the game starts. The team-maxmin equilibrium with correlation (TMECor) is a suitable solution concept for extensive-form sequential ATGs. One class of TMECor-solving methods transforms the problem into solving NE in two-player zero-sum games, leveraging well-established tools for the latter. However, existing methods are fundamentally action-based, resulting in poor generaliz-ability and low solving efficiency due to the exponential growth in the size of the transformed game. To address the above issues, we propose an efficient game transformation method based on private information, where all team members are represented by a single coordinator. We designed a structure called private information pre-branch, which makes decisions considering all possible private information from teammates. We prove that the size of the game transformed by our method is exponentially reduced compared to the current state-of-the-art. Moreover, we demonstrate equilibria equivalence. Experimentally, our method achieves a significant speedup of 182.89x to 694.44x in scenarios where the current state-of-the-art method can work, such as small-scale Kuhn poker and Leduc poker. Furthermore, our method is applicable to larger games and those with dynamically changing private information, such as Goofspiel.

Original languageEnglish
Pages (from-to)3492-3501
Number of pages10
JournalProceedings of Machine Learning Research
Volume286
StatePublished - 2025
Externally publishedYes
Event41st Conference on Uncertainty in Artificial Intelligence, UAI 2025 - Rio de Janeiro, Brazil
Duration: 21 Jul 202525 Jul 2025

Fingerprint

Dive into the research topics of 'Enhanced Equilibria-Solving via Private Information Pre-Branch Structure in Adversarial Team Games'. Together they form a unique fingerprint.

Cite this