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Dynamic movement primitives for movement generation using gmm-gmr analytical method

  • School of Mechatronics Engineering, Harbin Institute of Technology

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Motion generalization is an effective way for robot leaner to learn from demonstration, especially they are set within a novel situation. However, as for learned skills, to generate humanoid and natural behaviour for robot is the key challenge in robot skill learning. In this paper, we proposed a method using the statistical method Gaussian mixture model and Gaussian mixture regression (GMM-GMR) to analyze the data from human demonstration. For accurate learning, the raw data is pretreated by dynamic time warping (DTW). Dynamic movement primitives (DMP) aim to generate a human-like motion to a new goal, employing the data processed by GMM-GMR. Including induction, summarizing demonstration data and generalizing skill, the results, in comparison with Average method pretreating data, show that our method can achieve task-specific generalization with more smooth and human-like trajectory.

Original languageEnglish
Title of host publication2019 IEEE 2nd International Conference on Information and Computer Technologies, ICICT 2019
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages250-254
Number of pages5
ISBN (Electronic)9781728133232
DOIs
StatePublished - 9 May 2019
Externally publishedYes
Event2nd IEEE International Conference on Information and Computer Technologies, ICICT 2019 - Kahului, United States
Duration: 14 Mar 201917 Mar 2019

Publication series

Name2019 IEEE 2nd International Conference on Information and Computer Technologies, ICICT 2019

Conference

Conference2nd IEEE International Conference on Information and Computer Technologies, ICICT 2019
Country/TerritoryUnited States
CityKahului
Period14/03/1917/03/19

Keywords

  • Dynamic Movement Primitives (DMP)
  • Gaussian Mixture Model (GMM)
  • Gaussian Mixture Regression (GMR)
  • Learning from Demonstration (LfD)
  • kinesthetic guiding

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