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Analysis of crowdsourcing based multiple cellular network: A game theory approach

  • Harbin Institute of Technology Shenzhen

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Multihop cellular network (MCN) is a feasible scheme to help enlarge network coverage and enhance signal strength in the way of deploying heterogeneous network (HetNet). However, it is challenging for mobile network operators (MNOs) to expedite the implementation of MCN. On the one hand, it is prohibitively expensive to deploy and manage a large-scale intermediate nodes which is essential in MCN; on the other hand, traditional intermediate nodes are usually autonomous and self-interested, which has negative effect on the transmission efficiency and reliability. To address this issue, we discuss a new paradigm of MCN based on crowdsourcing-HetNet (CHetNet). In this paradigm, MNOs recruit the third-parties (TPs) to participate in the construction and maintenances of intermediate nodes by means of rational incentive mechanism. In this article, we mainly focus on a two-hop cellular network in CHetNet. A game-theory approach is used to discuss the whole process of crowdsourcing in this two-hop cellular network and detailed proofs of Nash equilibrium and Stackelberg equilibrium is provided. It is concluded that MCN in CHetNet can help MNOs ease the pressure on the deployment of HetNet and further promote development of 5G.

Original languageEnglish
Title of host publicationWireless Internet - 10th International Conference, WiCON 2017, Proceedings
EditorsShiwen Mao, Cheng Li
PublisherSpringer Verlag
Pages341-353
Number of pages13
ISBN (Print)9783319908014
DOIs
StatePublished - 2018
Externally publishedYes
Event10th International Conference on Wireless Internet, WiCON 2017 - Tianjin, China
Duration: 16 Dec 201717 Dec 2017

Publication series

NameLecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST
Volume230
ISSN (Print)1867-8211

Conference

Conference10th International Conference on Wireless Internet, WiCON 2017
Country/TerritoryChina
CityTianjin
Period16/12/1717/12/17

Keywords

  • Crowdsourcing
  • Game theory
  • HetNet

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