TY - GEN
T1 - An Outcome-Based Innovative Education Model of Production-Learning Collaboration
AU - Liu, Jianan
AU - Liu, Lu
AU - Yuan, Jiayu
AU - Li, Longqiu
AU - Zhou, Dekai
AU - Cui, Shi Peng
N1 - Publisher Copyright:
© 2024 IEEE.
PY - 2024
Y1 - 2024
N2 - This article focuses on cultivating innovative talents with innovative spirit, interdisciplinary knowledge, and practical abilities as the outcome orientation. In the context of production-learning collaboration, build a new innovative education system, reform curriculum content and teaching methods, and promote the integration of curriculum and competition. Promote the centralization of innovative educational resources and facilities, enhance the symmetry of supply and demand information, improve the applicability of teaching methods, and promote the standardization of curriculum design to meet the needs of cultivating innovative talents. Propose an innovative talent cultivation model that integrates 'teaching preparation, project driven, competition incentives, and community simulation' throughout the entire four-year undergraduate process. Building an open and shared campus maker space. Strengthen the training of innovative educational concepts and teaching methods for teachers. Explore diverse teaching methods and practical activities.
AB - This article focuses on cultivating innovative talents with innovative spirit, interdisciplinary knowledge, and practical abilities as the outcome orientation. In the context of production-learning collaboration, build a new innovative education system, reform curriculum content and teaching methods, and promote the integration of curriculum and competition. Promote the centralization of innovative educational resources and facilities, enhance the symmetry of supply and demand information, improve the applicability of teaching methods, and promote the standardization of curriculum design to meet the needs of cultivating innovative talents. Propose an innovative talent cultivation model that integrates 'teaching preparation, project driven, competition incentives, and community simulation' throughout the entire four-year undergraduate process. Building an open and shared campus maker space. Strengthen the training of innovative educational concepts and teaching methods for teachers. Explore diverse teaching methods and practical activities.
KW - innovation education
KW - outcome-based
KW - production-learning collaboration
KW - the entire process
UR - https://www.scopus.com/pages/publications/105001842288
U2 - 10.1109/ICEED62316.2024.10923789
DO - 10.1109/ICEED62316.2024.10923789
M3 - 会议稿件
AN - SCOPUS:105001842288
T3 - 2024 IEEE 13th International Conference on Engineering Education: Dissemination and Advancement of Engineering Education using Artificial Intelligence, ICEED 2024
BT - 2024 IEEE 13th International Conference on Engineering Education
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 13th IEEE International Conference on Engineering Education, ICEED 2024
Y2 - 19 November 2024 through 20 November 2024
ER -