TY - GEN
T1 - An Asymmetric Modeling for Action Assessment
AU - Gao, Jibin
AU - Zheng, Wei Shi
AU - Pan, Jia Hui
AU - Gao, Chengying
AU - Wang, Yaowei
AU - Zeng, Wei
AU - Lai, Jianhuang
N1 - Publisher Copyright:
© 2020, Springer Nature Switzerland AG.
PY - 2020
Y1 - 2020
N2 - Action assessment is a task of assessing the performance of an action. It is widely applicable to many real-world scenarios such as medical treatment and sporting events. However, existing methods for action assessment are mostly limited to individual actions, especially lacking modeling of the asymmetric relations among agents (e.g., between persons and objects); and this limitation undermines their ability to assess actions containingasymmetrically interactive motion patterns, since there always exists subordination between agents in many interactive actions. In this work, we model the asymmetric interactions among agents for action assessment. In particular, we propose an asymmetric interaction module (AIM), to explicitly model asymmetric interactions between intelligent agents within an action, where we group these agents into a primary one (e.g., human) and secondary ones (e.g., objects). We perform experiments on JIGSAWS dataset containing surgical actions, and additionally collect a new dataset, TASD-2, for interactive sporting actions. The experimental results on two interactive action datasets show the effectiveness of our model, and our method achieves state-of-the-art performance. The extended experiment on AQA-7 dataset also demonstrates the generalization capability of our framework to conventional action assessment.
AB - Action assessment is a task of assessing the performance of an action. It is widely applicable to many real-world scenarios such as medical treatment and sporting events. However, existing methods for action assessment are mostly limited to individual actions, especially lacking modeling of the asymmetric relations among agents (e.g., between persons and objects); and this limitation undermines their ability to assess actions containingasymmetrically interactive motion patterns, since there always exists subordination between agents in many interactive actions. In this work, we model the asymmetric interactions among agents for action assessment. In particular, we propose an asymmetric interaction module (AIM), to explicitly model asymmetric interactions between intelligent agents within an action, where we group these agents into a primary one (e.g., human) and secondary ones (e.g., objects). We perform experiments on JIGSAWS dataset containing surgical actions, and additionally collect a new dataset, TASD-2, for interactive sporting actions. The experimental results on two interactive action datasets show the effectiveness of our model, and our method achieves state-of-the-art performance. The extended experiment on AQA-7 dataset also demonstrates the generalization capability of our framework to conventional action assessment.
UR - https://www.scopus.com/pages/publications/85092135682
U2 - 10.1007/978-3-030-58577-8_14
DO - 10.1007/978-3-030-58577-8_14
M3 - 会议稿件
AN - SCOPUS:85092135682
SN - 9783030585761
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 222
EP - 238
BT - Computer Vision – ECCV 2020 - 16th European Conference, Proceedings
A2 - Vedaldi, Andrea
A2 - Bischof, Horst
A2 - Brox, Thomas
A2 - Frahm, Jan-Michael
PB - Springer Science and Business Media Deutschland GmbH
T2 - 16th European Conference on Computer Vision, ECCV 2020
Y2 - 23 August 2020 through 28 August 2020
ER -