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A Gamification Mechanism for Advertising in Mobile Cloud

  • Zongwei Luo
  • , Tao Jiang
  • , Qixing Zhuang
  • , Yang Liu
  • , Feng Yi
  • Southern University of Science and Technology
  • The University of Hong Kong

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

Abstract

In this chapter, we introduce a gamification mechanism for advertising in mobile cloud. Gamification for advertising uses game thinking and mechanism in non-game contexts to engage users in developing and deliver advertising content suitable for mobile devices. To support this gamification advertising mechanism, we develop a cloud based service platform for media integration and distribution, support-ing flexible interactions and collaboration among media content providers, advertisers, and developers. Contribution of this chapter is it introduces game theory and mechanism design into gamification for advertising which is demonstrated as feasible and just in time. And the gamifiation for advertising is the first in the literature ever discussed as we know in the context of mechanism design. A layering solution with introduction of an advertising layer for developing gamified applications for mobile devices is also the first ever in the literature as we know.

Original languageEnglish
Title of host publicationGeospatial Research
Subtitle of host publicationConcepts, Methodologies, Tools, and Applications
PublisherIGI Global
Pages926-942
Number of pages17
Volume2
ISBN (Electronic)9781466698468
ISBN (Print)9781466698451
DOIs
StatePublished - 1 Jan 2016
Externally publishedYes

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