Abstract
In this chapter, we introduce a gamification mechanism for advertising in mobile cloud. Gamification for advertising uses game thinking and mechanism in non-game contexts to engage users in developing and deliver advertising content suitable for mobile devices. To support this gamification advertising mechanism, we develop a cloud based service platform for media integration and distribution, supporting flexible interactions and collaboration among media content providers, advertisers, and developers. Contribution of this chapter is it introduces game theory and mechanism design into gamification for advertising which is demonstrated as feasible and just in time. And the gamifiation for advertising is the first in the literature ever discussed as we know in the context of mechanism design. A layering solution with introduction of an advertising layer for developing gamified applications for mobile devices is also the first ever in the literature as we know.
| Original language | English |
|---|---|
| Title of host publication | Robotics, Automation, and Control in Industrial and Service Settings |
| Publisher | IGI Global |
| Pages | 263-280 |
| Number of pages | 18 |
| ISBN (Electronic) | 9781466686946 |
| ISBN (Print) | 1466686936, 9781466686939 |
| DOIs | |
| State | Published - 10 Sep 2015 |
| Externally published | Yes |
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