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A game-based distributed fault-tolerant control method for multi-agent systems

  • School of Astronautics, Harbin Institute of Technology

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This paper studies the problem of game based distributed optimization control for first-order multi-agent sys-tems with actuator faults. In non-cooperative games, the action information of all agents usually needs to be known using a centralized optimization solution method. Conversely, the agent cannot obtain the action information of non-neighbor agents in a distributed design. To obtain action information of non-neighbor agents, a distributed estimation algorithm based on leader-follower consensus is designed. In addition, this work also considers actuator faults that occur in any agent, due to which the MAS may fail in reaching Nash equilibrium. To solve this problem, A fault-tolerant optimization control method is proposed guaranteeing that the MAS can still reach the Nash equilibrium while the actuator faults occur. Two simulation examples demonstrate that the proposed fault-tolerant control algorithm for multi-agent system is feasible.

Original languageEnglish
Title of host publication1st IEEE Industrial Electronics Society Annual On-Line Conference, ONCON 2022
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9798350398069
DOIs
StatePublished - 2022
Externally publishedYes
Event1st IEEE Industrial Electronics Society Annual On-Line Conference, ONCON 2022 - Kharagpur, India
Duration: 9 Dec 202211 Dec 2022

Publication series

Name1st IEEE Industrial Electronics Society Annual On-Line Conference, ONCON 2022

Conference

Conference1st IEEE Industrial Electronics Society Annual On-Line Conference, ONCON 2022
Country/TerritoryIndia
CityKharagpur
Period9/12/2211/12/22

Keywords

  • Game theory
  • actuator fault
  • distributed fault-tolerant control
  • multi-agent systems

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