@inproceedings{2f04f5528d94429ca61169ce167509d0,
title = "A calibration method for structured light systems based on a virtual camera",
abstract = "Structured light systems are a simple and efficient tool in the field of 3D reconstruction. Existing calibration methods of structured light systems are either not precise or elastic. In this paper, an easy to use method is proposed. The calibration of a structured light system can accomplished with a good accuracy. The projector projects a checkerboard pattern rendered by OpenGL functions onto a planar board, and the coordinates of corner points in the projector image plane are adjusted to the target position with an iterative algorithm. Thus, the projector can «view» the printed chessboard pattern. The calibration of a projector becomes essentially the same as that of a monocular camera. Meanwhile, the projector calibration doesn't depend on a pre-calibrated camera, which makes errors of the camera calibration cannot effect the projector calibration. Experimental results show that the mean re-projection error of the projector is less than 1 pixel.",
keywords = "calibration, planar homography, projector-camera system, virtual camera",
author = "Mingliang Fu and Yuquan Leng and Huiwen Zhang",
note = "Publisher Copyright: {\textcopyright} 2015 IEEE.; 8th International Congress on Image and Signal Processing, CISP 2015 ; Conference date: 14-10-2015 Through 16-10-2015",
year = "2016",
month = feb,
day = "16",
doi = "10.1109/CISP.2015.7407850",
language = "英语",
series = "Proceedings - 2015 8th International Congress on Image and Signal Processing, CISP 2015",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "57--63",
editor = "Lipo Wang and Sen Lin and Zhiyong Tao and Bing Zeng and Xiaowei Hui and Liangshan Shao and Jie Liang",
booktitle = "Proceedings - 2015 8th International Congress on Image and Signal Processing, CISP 2015",
address = "美国",
}